In the Beginning, There Was the Prologue

A few months ago I wrote about folding backstory into a narrative to give your readers the vital information they need without hitting them over the head with a history lesson. In that post, I quoted this received wisdom:

Don’t use prologues.

That advice comes from agents and traditional publishers who believe, based on the contents of their slushpiles, that “prologue” means “deadly boring waste of my time.”

MedeaThe actual definition of prologue is a separate introductory section of a literary work. Etymologically, the word comes from the ancient Greek prologos, which described the preamble to a play that established the setting and provided background information to enhance the audience’s understanding and appreciation of the drama. The Greeks may have given the prologue its name, but I’d lay odds they didn’t invent the literary device. Knowing human beings, I imagine we’ve been prefacing our stories since people could speak.

Another argument against the prologue is that readers don’t read them. I’ve heard this from several people, who say they flip past any text labeled “prologue” until they find “chapter one.”

Wwalker

White Walker in television’s Game of Thrones

Say what? I can’t imaging skipping any part of a novel, least of all the prologue. It is part of the creative work and must be read as such. If a prologue is a boring waste of time, that’s the author’s fault, not a problem with the literary device. When done well, a prologue provides not only essential information to understand the plot, but also catapults the reader into the story. Think of the prologue to Game of Thrones, where G.R.R. Martin introduces the White Walkers. We don’t see a Walker again for several books, but the deadly encounter in the prologue lurks at the back of your mind, reminding you that all the squabbling over the Iron Throne is just a warm-up for the clash between ice and fire yet to come.

So what can we, as authors, do to encourage readers to stop skipping our prologues? For me, the answer isn’t “don’t write them.” Instead, I want to rehabilitate the prologue’s reputation. With that in mind, I offer this list of do’s and don’ts for prologues.

  1. Hook the reader. The first line of the prologue is the first line of your book, so don’t waste it. Also, don’t write a great first sentence and then ruin it with a backstory data dump—a bored reader will snap shut your cover (or snap off your preview screen) and move on. As an example, let’s suppose I’m writing a fantasy inspired by World War I. I could fill my prologue with dry geopolitical details about the history of my world, or I could portray the fuse-lighting event:

Cover-snapper: In the year 3642, the Western Alliance declared war on the Eastern Axis. The conflict began a month after the assassination of Queen Eleanor of the Hinterlands by Otto Smithson, an embittered serf who resented the quartering of the Queen’s troops in his village.

Hook: Otto’s gaze traveled past the rifle sights, down the length of cold steel, and through the sultry summer air to a patch of skin between the queen’s hairline and her eyebrows. Exhaling relief, he squeezed the trigger.

  1. WoT01_TheEyeOfTheWorldKeep it simple. Don’t ask your reader to learn the names of a lot of strangers who disappear in a few pages. The prologue of The Eye of the World, the first novel in Robert Jordan’s 14-volume, cast-of-thousands epic, includes just two characters and one major event. In contrast, a pre-publication draft of my novel Blade of Amber began with a prologue in which a young Queen Elekia lights the fuse for explosions that will occur decades later, during the timeframe of Blade and its sequel A Wizard’s Lot. Yet while Elekia’s actions are central to the novel, the circumstances surrounding them were complex. In that failed beginning, Elekia interacted with half a dozen different characters about matters which themselves required a lot of explanation and backstory. Early readers got overwhelmed and lost,BladeofAmber_final_sized for SW and many never made it past that opening. Blade’s prologue now features a simple story about two children playing with a piece of technology that plays a central role in the story: the Device. The Device works like the transporters on Star Trek, allowing individuals to travel instantly from place to place. By accidentally setting it off, the children allow Vic, the protagonist, to escape from bondage, which is the first major turning point in Blade. Meanwhile, Elekia’s backstory appears much later in the novel, when the reader knows all the players, such that her history is illuminating rather than confusing.
  1. Don’t include it, unless the story won’t work without it. A prologue should be as vital to your novel as a handle to a teapot or a foundation to a house. While a prologue is a stage-setting device and not part of the main story, good prologues always portray action that has major implications for the plot. Don’t waste your readers time with dry history, but do show your reader the seminal event that will bear the fruit of your plot.

TombsIn another case, your opening narrative may be as vital as that teapot handle, but it doesn’t meet the definition of a prologue: a separate introduction. Prologues usually involve characters who play a only peripheral role in the story or events that occurred years, decades, or centuries before the novel’s timeframe. Therefore, if your prologue features your protagonist, just title it “Chapter One.” Ursula K. LeGuin’s The Tombs of Atuan begins with a prologue that initially features the mother of Tenar, the central character. The preamble then glosses over Tenar’s early life as a child priestess before the book settles more firmly into Tenar’s point of view in chapter one. LeGuin is my literary idol—the author whom I most admire—so I hate to question why she labeled this opening “Prologue” instead of “Chapter One,” since it’s mainly about Tenar. I suppose the change in point of view from third person omniscient to third person limited might justify setting apart the opening as a prologue, but the separation seems unnecessary to me. On the other hand, LeGuin would probably argue that Tombs is about Tenar’s rediscovery of her self—her identity—and her consequent liberation from an oppressive regime, so the story of her early life as a sequestered priestess isn’t part of the main action of the novel, its purpose is to set the stage. Well…much as I hate to argue with a literary master, Ms. LeGuin and I will have to disagree on this one.

 

AM Justice

AM Justice

A.M. Justice writes fiction from distant times and places and chronicles journeys in the here and now. When she’s not critiquing the work of literary giants, she divides her time between her writing fantasy and historical fiction and writing for the healthcare industry. For updates on her work, she invites you to follow her on Twitter, like her Facebook page, or visit her website www.knownearthworks.com.

 

Show Me Fireworks

You hear it a lot in writing circles: “You have to start with an action scene or you won’t hook your audience,” “today’s reader has a short attention span so you have to keep your plot high-paced,” or how about “this generation is used to TV and movies – if your writing doesn’t compare you’ll lose them.”

I think what people want in a story depends on the individual reader, honestly, and I don’t think you can whitewash readers with a common “generation” paintbrush. I don’t believe it is necessary to open your story with Hollywood-esque explosions, a ridiculously fast car chase or a battle involving detailed and highly-precise martial arts moves. I grew up with TV and movies (I’m not *that* old) and despite my supposedly shortened attention-span I would much prefer to get to know characters before they are thrown into a big action scene. I mean, whatever happened to introductions? I will get much more out of an action event if I feel I know the characters and can relate to them. Otherwise it is all a lot of rather frivolous “flash” “whiz” “bang!” without much meaning or purpose. Who are these people and why should I care?

That being said, I still think action is a very important part of genre fiction, as is pacing, but just as with most writing advice out there, suggestions about action and pacing are seized up by the masses and in some cases taken to some pretty silly extremes. The true significance of the advice is lost on those who absorb it on a very superficial level and then regurgitate it by rote at every prompting. Yes, action and pacing are essential to the standard fantasy plot. The go-nowhere, do-nothing storyline might work for literary fiction but it doesn’t sit well with the typical genre reader. We want fireworks.

This doesn’t mean it has to be something constant, something blatant or something larger-than-life. People need time to learn, to absorb, to appreciate.  And it doesn’t have to mean you need to jar me out of my seat from word one either. A good story-teller will offer events at various points in the story that notably drive the plot, things that will motivate the characters in some manner, be they obvious or subtle, and occurrences that will move readers in a powerful way – that is true. But when you watch a fireworks display, do they start with their biggest “booms!” or do they start small and build-up to the crescendo at the end?

There’s a reason for that. It’s a matter of psychology and expectations.

I can honestly say I’ve been disappointed with a surprising number of novels from larger publishers lately, and in particular, with their endings. It seems backwards to me when all of these books start with a powerful thrust, going for that “hook” effect, and end with what can best be described as a fizzle. They often fail to build suspense and they often prove to be anti-climactic. I don’t remember running into nearly as many books like that in my younger years, nor do I see that problem as much in indie books, where writers have more freedom to write things their own way, rather than adhere to industry-accepted norms.

My son, who is autistic, loves fireworks. We were watching some the other night and just the first few little pops and flashes were enough to rev up his excitement. Normally, he keeps to himself on many levels, but as soon as he knows something is coming, something bigger and better as the display progresses, he is so filled with anticipation that without prompting he’ll turn to me and say “it’s pretty” or “beautiful flowers” (his own personal description of fireworks since he was four.) He doesn’t talk a lot and usually what he says involves requests rather than sharing observations, so when he is inspired to communicate this way, it must really mean something to him – even if the intro isn’t some massive, brilliant hook.

When the show is done, he seems pretty satisfied because the display built up to something special. That’s pretty impressive when it comes from someone who runs on impulse and who doesn’t cope well with transitions. He knows it is over – it feels over – and he gets to walk away with the best of it still lingering in his memories.

So what do I want as a fantasy reader? Give me a story with substance, clarity and an ending that takes my breath away and stop focussing on some grandiose opening to “hook” me. I’m not a fish and I don’t get hooked by some flashy beginning bait. I run deeper than that.

Show me fireworks.